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Infiltration

Header image
Editor ID
AR_MQ206Enclave
Quest Type
Main Quest - Act 2
Previous Quest
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Quest Stages

StageJournal EntryNotes
0
1000Player has agreed to work with the Enclave
1010The player has arrived at the US Army Depot. Move Myers to the workshop.
1050The player has given the plans to Chief Engineer Myers.
1100Player has had the Signal Interceptor parts explained to them.
1200Player has built platform and reported back to Chief Engineer Myers
1250One-Shot Music and Sounds for Powering Up the Signal Interceptor
1300Player has spoken to General Ward after completing the teleporter
1375Myers gives holotape
1400Player stands on platform - begin teleportation sequence
1450UNUSED
1500Trigger teleportation.
2000Player uses the Signal Interceptor.
2500Player has loaded into the Institute.
3000COMPLETED
4000Shutdown logic
4500FAILED - Faction kickout.

Characters

  • General Ward
  • Chief Engineer Myers

Locations

  • US Army Depot

Notes

  • This quest is launched if the player has not been to the Institute yet, has not built the Signal Interceptor with another faction, and they give the Signal Interceptor plans to General Russell Ward
  • The quest reuses a lot of the base Fallout 4 code for building the Signal Interceptor - however unlike the base game’s quests you can only build the Signal Interceptor at the US Army Depot workshop when siding with the Enclave